a. The intersection between technology, social interaction, and sharing information.
b. Microsoft is the primary developer.
c. Use of the various elements is free.
d. All of the above
e. None of the above
a. Alphabetizing
b. Tagging
c. Mapping
d. Line up
e. None of the above
a. Blogs
b. Chat rooms
c. E-Mail
d. Discussion Boards
e. None of the above
a. Traditional media audiences consume material created FOR them while social media audiences either dictate the type of product they want or bypass traditional producers to find products more suitable to their particular needs or desires.
b. Traditional media audiences tend to be within a certain age, gender and socio-economic group, while social media appeals to virtually every age, gender and economic status.
c. Social media audiences tend to be the millennial generation while traditional media are mainly Gen-Y.
d. None of the above
a. Newsgroup
b. Junk ads
c. Spam
d. None of the above
a. Participants are all experts and offer vital points to the discussions
b. They offer free entertainment to bored consumers and require stimulating conversations
c. Their format and asynchronous nature
d. None of the above
a. E-mailed handbills and online press kits
b. Word-of-mouth, or buzz marketing
c. E Electronic ads
d. Product placement
e. All of the above
a. Trolling
b. Scrolling
c. Lurking
d. Astro-turfing
e. None of the above
a. Collaboration
b. Trolling
c. Listservs
d. Multiple e-mails
e. None of the above
a. Web pages of short, frequently updated postings by an individual that are arranged chronologically.
b. Messages of 140 characters or less.
c. A category for discussion groups within Usenet.
d. A web page that allows anyone to edit it.
e. None of the above
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